This is the 100th post for the blog! I honestly didn't think we'd make it this far, and thanks to everyone the world over for stopping by and checking out the site. Means a lot.
Developed by Rareware (now Rare) for the Nintendo 64, Goldenye 007 was a huge leap forward for first person shooters on console. It was visually stunning, the multiplayer was impeccable and overall the game was superb, pretty much defying all logic at the time, considering it was a licensed title and they usually carried a reputation for being terrible.
Goldeneye 007 was incredibly faithful to the source material, beginning with the prologue at the Chemical Weapons Facility, moving on to Severnaya, St Petersburg, Cuba and ending with Antenna Cradle scene. There were a handful of levels unique to the game but they aren't detrimental to the story in any way, and they're bloody great fun. For the completionist there's even two unlockable levels based on past Bond movies (Moonraker and Live and Let Die), providing you can beat the game on its hardest difficulty (no easy task, I assure you).
Still not enough? Goldeneye 007 had unlockable cheats and game modes only obtainable by completing a certain level in a certain time and on a specific difficulty. Some examples include DK mode (gives all characters a huge head and arms), all guns, paintball mode and for the truly insane, enemy rockets.
The single player was absolutely phenomenal however, the multiplayer was just as brilliant. Up to four players could duke out it out in split-screen action with a variety of game modes including Deathmatch, Capture the Flag and a Golden Gun themed match (you only earn points for kills with the Golden Gun).
Yes, Goldeneye 007 had everything a first person shooter fan could ask for and captured the unique atmosphere of the Bond universe. Due to legal matters it's unlikely the game will ever truly be remade, or even released as a download. So if you have a Nintendo 64 and for some reason have never played Goldeneye, buy it, you won't be disappointed.
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