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Showing posts with label NES. Show all posts
Showing posts with label NES. Show all posts

Tuesday, 5 May 2015

amiibo Touch & Play


amiibo Touch & Play is a free piece of software for Wii U, allowing you to unlock NES and SNES demos by scanning your amiibo figures. Each demo is random and is not based on the character you scan, for instance we scanned a Yoshi amiibo and unlocked the Legend of Zelda: A Link to the Past.

The demos allow you to play a total of nine scenes from different sections of a game for a total of 3 minutes a scene. The peculiar thing is that Nintendo have allowed access to the final stages of a game, I was able start Super Mario World from the Valley of Bowser?!

amiibo Touch & Play is great for those who have invested in Nintendo's world conquering toys, enabling you to further your collecting addiction by chucking in these demos. It's a good idea for those who haven't played these classic titles before, but since I already own most of the original cartridges it's kind of wasted on me. If they throw in some GBA demos however, that'll be awesome.

Monday, 10 November 2014

Day 73 of 100 Happy Gaming Days: The Legend of Zelda


On New Years Eve 2013 I made a number of resolutions. One of those was to finish every game in the Zelda franchise...suffice to say I've failed, but I did play through a few of them. Let's see, I've finished...

The Legend of Zelda
A Link to the Past
Ocarina of Time
Four Swords (GC)
Four Swords (GBA)
Minish Cap
A Link Between Worlds
Skyward Sword

I've still got a few to go but for today's blog however, I want to focus on the first of the series.

The Legend of Zelda was released on NES in the UK in 1987, and was regarded as an absolute masterpiece, thanks to its grand scale and allowing players the freedom to approach the game in whatever way they wanted. You could tackle the dungeons in any order, explore Hyrule till your heart's content or perhaps increase the challenge by not allowing yourself to use the sword.

I on the other hand didn't need to increase the challenge because the game drove me utterly mad! I was constantly getting killed, I never had a clue where to go, a walkthrough was never more than a few inches from my face and those Keese/Bat things have to be the most hated characters in gaming, ever!

...so why is this a happy gaming day?

When you gather the scattered fragments of the triforce, make your way to the enemies lair, defeat Ganon and save the Princess...it feels so rewarding. The Legend of Zelda rewards exploration, experimentation, and overcoming seemingly impossible odds. Yes, the game is horrendously difficult, but it laid the foundations for an entire franchise that generations have come to enjoy, and thankfully the principle of rewarding a players curiosity and ingenuity has lasted the entire series.

Hopefully this will still be the case when the new open-world Legend of Zelda title hits the shelves in 2015.