Thursday, 15 May 2014
Day Eight: GTA V Selfies and Mental State Update
GTA V is arguably one of the best games, if not the best game, of the last console generation.
The city of Los Santos is filled to the brim with things to do, places to see and a huge cast of impressionable characters (like Franklin and Graham the Zombie). So luckily for us we have a camera so we can share our exploits on Rockstar's social club and elsewhere.
I thought I'd also take the opportunity to talk about the latest update to GTA Online; the High Life update. As usual this update includes some new vehicles, one new weapon, also a number of new apartments to rent along with the ability to rent multiple properties, but most importantly the Mental State feature.
The Mental State feature monitors a player's behaviour throughout a Free Roam session in GTA Online. The more damage a player does to NPC's, or other players, causes their character's mental state to become more psychotic and they'll be shown as a threat to other players on the map. If you bring down a psychopathic player you'll earn extra experience points, however your character will also start to become more mentally unstable as a result of that.
The presentation of this new feature is a little confusing as mentally unstable players are marked on the map with red blips, which was previously how players with bounties on their heads were represented, but now I think these have been replaced with red skulls. Either way, if you see red, shoot it and you'll earn some extra cash/XP. It's certainly revitalised the Free Roam sessions which were often very tame with not a lot happening, and now since there's some incentive to causing mayhem you're not safe anywhere in Los Santos.
Hopefully in the next update we'll finally get the long awaited heist missions added to GTA Online, and maybe I'll finally earn enough cash to buy a Z Type or a Rhino Tank.
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