I still remember the first time I saw Super Mario 64. It was in Game Newcastle where they had a demo unit set up for the unveiling of the brand new Nintendo 64 console. Super Mario 64 was naturally the game of choice for demonstrating the possibilities of the new system, and my jaw dropped at the sight of Mario in a beautifully crafted 3D universe.
It looked incredible, Mario had a plethora of amazon moves and abilities that could be executed with ease, the music and sound effects were absolutely phenomenal, and leaping through paintings to reveal a wide variety of worlds was too exciting for my little 10 year old brain to comprehend. Even what is now the simple action of a character opening a door seemed like the most amazing thing ever, this was a true step into the next generation. And with a total of 120 stars to collect throughout the journey it was the biggest Mario game to date.
The biggest draw for myself however, was Bowser who was also sculpted into glorious 3D. He looked bigger and badder than ever before, and this Bowser wasn't going to be defeated by simply chopping down a bridge. He had to be outwitted and swung into explosives by his tail, brilliant stuff!
Super Mario 64 is possibly the finest platform game of its generation and I still find myself returning to it almost 20 years later. It's a timeless classic, and if you haven't played it; find it, play it and we'll see you 120 stars later.
Super Mario 64 is possibly the finest platform game of its generation and I still find myself returning to it almost 20 years later. It's a timeless classic, and if you haven't played it; find it, play it and we'll see you 120 stars later.
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