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Showing posts with label Bowser. Show all posts
Showing posts with label Bowser. Show all posts

Saturday, 24 January 2015

New Amiibo


Look who turned up in the post today!

Ever since I heard Bowser was included in the latest amiibo wave I've been trying to get him pre-ordered as he's my favourite Smash character. 

Bowser's brimming with attitude and he's certainly one of the fiercest amiibo's of the bunch. My wife and I still debating I've who looks more awesome; Bowser or Fox? 

Tuesday, 12 August 2014

Bowser



I had a late shift at work so just a quick post for today.

Here is a drawing of Bowser copied from the manual for Super Mario World. 

I drew this about a week ago as I wanted to practice my colouring, and I also wanted to fix the colouring of the tail as it's green in the manual for some reason.

I don't think I did too bad, the proportions are a little funny in places but it was fun to experiment with the copic markers, and also the copic glitter pens I used to outline Bowsers hair.

Friday, 23 May 2014

Day 16 of 100 Happy Gaming Days: Super Mario Kart



With only 7 days remaining until the release of Mario Kart 8 (I've got my pre-order), I thought it would be a good idea to look at the game that started it all; Super Mario Kart for SNES.

Super Mario Kart set the standard for the future of the series introducing imaginative track design, multiplayer fun and showing what Nintendo's Seal of Quality really meant. The game had a total of 8 playable characters; Mario, Luigi, Princess Toadstool/Peach, Yoshi, Toad, Koopa Trooper, Bowser and Donkey Kong Jr. There are a total of 20 tracks on offer from all over the Mario universe; Donut Plains, Bowsers Castle, Choco Island and the now notorious Rainbow Road.

Players could compete for various cups in the Mario Kart GP mode racing solely against the computer across 5 tracks in each competition, or they could have a friend join in too. There were two difficulty options available, 50cc and 100cc, and if you managed to earn gold in the first three tournaments you'll gain access to the Special Cup with the remaining 5 tracks. If you reached the top spot in a tournament you would see a wonderful animation showing your character with their trophy, with a different animation depending on the character you chose.

You could also race one-on-one against your friends or compete in a Time Trial across any of the 20 tracks, but my favourite has always been the Battle Mode. In Battle Mode you and a friend could fight it out across 4 arena-type stages, firing weapons at your opponent to burst the 3 balloons attached to their kart. Unfortunately you're unable to get any AI controlled opponents to fight in Battle Mode, but the arenas were just the right size for 2 players.

Super Mario Kart, as previously mentioned, also had a selection of weapons available. Thankfully the Blue Shell was yet to make an appearance, but banana skins, green/red shells, mushrooms and many more were there to make or break your race. The computer also had their own weapons to use against you, for instance Yoshi is able to leave Eggs around the track for you to crash into, but as far as I'm aware a player controlled racer is unable to access these exclusive weapons (which was a bit strange but it kept things interesting as you didn't know what was going to attack you next).

Super Mario Kart was a fantastic game and the hype for Mario Kart 8 has built to ridiculous levels, and with an amazing series behind it it certainly has a lot to live up to.
         

Tuesday, 20 May 2014

Day 13 of 100 Happy Gaming Days: Nintendo Playing Cards


Long before Nintendo became a video games company they manufactured playing cards, and since we had over 3000 points on Club Nintendo, we decided to choose these Premium Mario Playing Cards to see what all the fuss was about.  



The first thing you notice when you open the pack is that they're not even made of card, they're a strange reflective plastic, and the second thing you notice is the care and attention to detail that's gone into making these things. Each suit has a different image of Mario (King), Peach (Queen), Luigi (Jack), while Bowser takes his place on the Joker cards. The numbered cards and Ace cards have pictures of Mushrooms and Coins on them, and I love the way they printed the design so only part of the reflective surface is visible. I'm also glad they decided to use the Super Nintendo-era designs, rather than the more modern designs, as the bolder outlines and colours really make them stand out. 

We're thinking of taking them out of the pack and fitting them into a big frame to go up on the wall, which is going to look pretty amazing with the light reflecting from them. And since Nintendo has been the main focus of the last couple of days I'll if I can find something a little more unusual for tomorrow's blog. :)